The Tourify Project aims to revolutionize the traditional museum
experience by using the power of augmented reality (AR) technology. This innovative concept
transforms the way visitors engage with the museum, offering a highly immersive, interactive,
and
personalized journey through the exhibits. By integrating AR into the museum experience, the
project redefines the visitor's understanding of history and culture.
The Edmonds Historical Museum currently heavily relies on physical artifacts and exhibits,
limiting visitor immersion and interaction.
The museum's low return rate is directly associated with its outdated and physically reliant
exhibits.
Visitors can explore most of the museum in a couple of hours, leaving little incentive for
a return visit, as much of the museum remains unchanged.
The Solution
Goals & Objectives
Revamp the Edmonds Historical Museum, making it more appealing,
engaging, and inclusive for the entire community using cutting-edge digital technology.
Introduce digital exhibits that are easy to use for tech novices to tech-savvy youth and
people of diverse backgrounds.
Research
Understanding the users
Museum visitor experience is a critical aspect of cultural institutions. To address this, we
conducted
an observational study, focusing on the behaviors of visitors.
This
research aims to explore the effectiveness of interactive exhibits.
Opportunity for Research and
Design (Research Findings):
Many museum goers were smartphone users and would often use their devices to
interact
with
the museum in a non-direct way.
Lack of a younger audience at the museum.
How will we implement augmented reality for mobile phone users to enhance their
engagement
with the museum?
Younger audiences have a
greater understanding of technology
To further guide the design and research process for our project we aimed at enhancing museum
visitor
experience through interactive exhibits for younger audiences.
Persona
Targeted Stakeholders:
Museum Visitors who are seeking
an
educational approach
Museum Board of Directors who
value
a
cost effective approach
The City of Edmonds who desires
to
increase cultural engagement
Ideation
Choosing a design direction
We envision a transformative design direction for the Edmonds Historical Museum,
leveraging more advanced technology to redefine the museum experience. Our
goal is to create an engaging, immersive, and inclusive journey through the exhibits, catering
to a
diverse audience ranging from tech novices to the tech-savvy and people of varied backgrounds.
Initial Concepts
VR Tours
Virtual tours and 3D renders of artifacts.
AR Tours
Gamification and virtual tours.
Sensory Exhibits
Interactive visuals and sounds.
Final Concept
AR implementation was chosen due the cost limitations and versatility of smartphones using AR.
Key features to
implement
Seamless Navigation with a Digital Tour Guide
Scannable artifacts through smartphone AR implementation
Narrative text descriptions for artifacts & exhibits
Gamification through scavenger hunts & achievements
Initial Mockup
The initial design reflects some of the key features that we plan to
implement in the final product.
Although the scavenger hunt was created to enhance the user's experience at the museum, we did not
include the scavenger hunt in the initial mockup as we wanted to focus on the core features of the
app.
Testing + Improvements
Iterationing on user feedback
After receiving feedback from our peers and instructor doing User Testing using Neilsen's 10
Heuristics,
we decided to make
some changes to our initial design.
Changes
Remove redundant features with in the maps
Created onboarding screens to help first time users understand how to use the app
Added scavenger hunt feature to the app to increase user engagement
Work closer together to make a more cohesive design
Removal of redundant
features
Map Key and help is not needed
Location is already shown on the map
Added scavenger hunt feature to the app to increase user engagement with historical
artifacts
Final Screens
Next Steps:
QR Code Integration: We would
like to
add
QR codes to the artifacts and exhibits so more users that do not have AR enabled
phones
can
access them.
Social Network: We would like to
implement a networked social feature to the app so users can share their experiences
with
others and have created a competitive edge to the scavenger hunt.
Business Implementation: We would
like to
make the app more accessible to other museums, allowing different museums to upload
information regarding their museum, allowing for a one museum navigation app.
Conclusion + Lessons
What I would do differently next time...
The overall process was very fascinating, being able to work with real stakeholders of a
museum.
This
not only helped me further develop my skills not only in UX design
but in UI design.
Iterations - If we were given
additional
time, I would like to have done user testing at least one more time. This would have
helped
us minimize some of the remaining user pain points.